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Games

Demo: A game about democracy

19 May 2009 – 12.09 pm

Nicola Plaisant

demo working on iPhone®

Background
My research field, design for social impact, is where the world of design creates instruments and services for society. Because design shapes all artefacts in our world, designers must also provide tools with which people can express political action and support.

I am trying to bridge the gap between the citizen and institutions. People feel disaffected from political parties because parties often don’t carry out their campaign promises. Teenagers are particularly disenchanted: they act only when political actions affect them and their schools, and politicians don’t speak in a way which they can relate to. [more ...]

Greengrowers: A location-based game for Venice

19 May 2009 – 12.06 pm

Greengrowers logo Greengrowers is a location-based game for iPhone. Using GPS technology, players can plant virtual seeds in Venetian squares: the aim is to grow and make virtual plants bloom before others do. To make their plants grow, players can use (site-specific) humus, water and sun (from real weather data), and an increasing set of tools. Winners receive real seeds that local institutions will plant in the players’ favourite square. [More]