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3. Interactions

Prototype – try it out!

This is only a prototype, so some parts are not complete. To simulate the file sharing, click on the top left corner; to simulate the reminiscence please click on the top right corner. To simulate the blow, click on the top left corner when needed.

In the Madeleine application the attic is the center point of almost all the functions.

The user, once get inside the service, can choose between five actions:

  1. upload a new memory, from the menu voice
  2. listen to an audio memory, dragging a marble inside the pigeon’s beak
  3. visualize a picture memory, plunging a biscuit inside the tea cup and then dragging it out
  4. get inside the secret room
  5. turn off visibility, by turning off the light (so all the interactions between users are disabled)

The user can interact with other users in two different ways: the rocking-horse and sharing.
The rocking-horse is an automatic function based on the use of tags. The user can decide to see/hear the memory, but without the possibility to save it and to know who is recalling it.

The sharing, instead, is an action started from the user and his desire to share a personal memory with a close person. The receiver can choose to save the memory, if he doesn’t have it already.

Al the memories can be recalled only randomly, because Madeleine is not an archive but an experience.
Moreover, people in the 1920s didn’t take as many pictures as we do now (for a lot of reasons), so the memories stored in the attic are just a few (100 max).


Upload picture & visualize it
In this video we are going to show you how to upload a visual memory (picture) and how to visualize it.
To upload a sound memory the process is the same.


a

Rocking-horse
Uploading a memory, users can decide to insert as many tags as they want. Some of these have the simple meaning to remind them of the event or the time in which that memory was recorded, but if the tags inserted are names, the application will recognize it and connect the names to the corresponding numbers on the user’s telephone book.
In this way when the user is recalling a memory, the people tagged in that memory will be notified by their rocking-horse, starting to move.

Madeleine | Concept | Design | Interactions | Interactions 2 | Code | Process |
Critical reflection
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