venice stormy night

Interaction design is the design of the interaction between people and devices, systems or services. This interaction usually involves the ‘new technologies’ of computing and communications. But interaction design remains a creative activity – like architectural, graphic or product design. And it concerns the social value and cultural meaning of what is designed, as well as its functional efficiency and aesthetic appeal.

This site, run by Gillian Crampton Smith and Philip Tabor, mostly concerns their Interaction Design (IxD) programme in the Visual and Multimedia Communication track (clasVEM) of the Graduate Programme in Design at Iuav University of Venice, Italy.

 

  RECENT NEWS

Tidesup

Iuav IxD teams finalists in the international Adobe awards

The Adobe Student Achievement Awards are one of the world's most prestigious design events. ADAA 2012 attracted almost 5,000 submissions from over 70 countries. Seven Iuav IxD projects were chosen as semifinalists, of which two, Bociapocia and Tide's up, reached the finals and attended the awards ceremony in Toronto.

Dibble project

Nine new Masters graduates

The number of Communication graduates specialising in interaction design grows annually. In 2012 there were nine, two cum laude. Twelve are expected in 2013. 2012 theses indicated a new emphasis on data visualisation, sonification, and tangible interfaces. Topics include crowdsourcing for disaster relief, health, interactive data visualisation, mobile sonification and tangible interfaces for services. [more]

I Mirabilia

I Mirabilia national winner in BraunPrize 2012

I Mirabilia, Erika Rossi's thesis project, was a national winner in the Student category. The competition attracted 2399 entries from 73 countries. I Mirabilia also won first prize in the ICSR2011 Social Robot Design Competition and was shortlisted in the USA Interaction Design Association competition.

Project Aura

IxD theses published as academic papers

Marco Righetto's Aura, and Erika Rossi's I Mirabilia were presented at Ambience 2011 in Sweden. In revised form, and after double-blind peer review, they are published in Auckland University's Studies in Material Thinking. The projects were also two of twelve winners in the European Youth Award.

Adobe interview

Iuav team chosen to develop Adobe Awards Wings App

Paolo Basso, Damiano Gui, and Martina Maitan, after their success in the 2011 Adobe awards with a project based on the Midas Myth, were invited to work with Labor to develop the Adobe Awards smartphone application, Adobe Wings. They were interviewed for the Awards blog about their work: read the interview here.

GCS at TEI Madeira

Recent keynote speeches

Gillian Crampton Smith has given three keynotes recently: at WIF. the international interaction design festival in Limoges; Tangible Embedded Interaction, Madeira, where she was also on a panel with Don Norman and Bill Verplank; and Design Principles and Practices, Rome, with Stefano Giovannoni and Stefano Boeri.

La case encendida

Interaction Design students' summer internships

Once again students took internships in Italy and abroad in a wide range of studios such as: Fjord in Berlin, Paris and Madrid; Frog, Milan; H-Farm's Log 607, Treviso; Icon Worldwide, Buhler; The Sensable City Lab, MIT, Cambridge and Singapore; Studio Fazio, Bologna; NextLab, Milan. Photo Javier Martin Espart...

Lullaby remote quilt

Lullaby, on regional shortlist for the Dyson Award

A course project by by Alberto Elizondo, Roberto Picerno and Francesca Pizzutilo, was one of ten projects chosen to represent Italy in the James Dyson Award 2011, a competition for innovative student projects that "solve a problem". The Iuav team designed a quilt to allow children to play at bedtime with a parent away from home.

 

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© Gillian Crampton Smith and Philip Tabor 2007-12 updated 30.09.2012